Welcome to the home site of some Gimp plugins


This site holds some Gimp2 plugins.

Note: The plugins are written for Gimp2. They do not work for Gimp3 unless somebody ports them.

The plugins fall in the following categories:

  1. Plugins to draw mathematically defined parametric curves approximately as Gimp paths (Bézier curves), with the aim of using only few control points.
  2. Plugins to do some transformations on Gimp paths (Bézier curves).
  3. Plugins to crop or slice paths.
  4. Plugins to draw tangents or normals to paths
  5. Plugins offering alternative interfaces to Gimp's Perspective Transform tool working on the active layer.
  6. Plugin to warp paths.
  7. Plugins to modify paths.
  8. Plugins to chop (the strokes of) paths.
  9. Plugins to replicate paths.

I. Plugins to draw parametric curves

We have some plugins which take as input a parametric curve (mathematical function) and output a Gimp's path which approximates the curve, generally very well. There are currently three general-purpose plugins and five to draw some specific curves.

To get the plugins, go to Parametric curves and choose the right one of the two download buttons at the bottom of the page.

General-purpose plugins
Parametric curve (cartesian)
Parametric curve (polar)
Parametric curve (read function from file)
Some specific curves
Fourier3 with control of symmetry
Fourier3
Lissajous
Rhodonea
Simple harmonograph
Spiropath

II. Plugins to transform paths

We have here several plugins to transform Gimp paths. To download them, go to Path transformations.

Transform a path by an affine map Very basic plugin: affine transformations on Bézier curves.
Transform a path by a Bézier arc A path is transformed by a conformal map constructed from a user-supplied Bézier arc.
Transform a path by a Moebius map
A path is transformed by a Möbius map. Actually there are four plugins; three are designed to allow the user to control the pole and/or the inverse pole.
Transform a path by a Bezier arc quadrilateral A path is transformed by a conformal map constructed from a user-supplied Bézier path (curved quadrilateral). In fact, two plugins, easy and advanced.
Fit a path in a triangle A path is translated and fitted in a given triangle without rotations or distortions.
Fit a path in a convex quadrilateral A path is fitted in a given convex quadrilateral via a projective transformation, so distorted.
Convert a path to polar coordinates An analog of Gimp's filter Image>Distorts>Polar coordinates but working with paths instead of images.
Transform a path by exponential map A path is transformed by the complex exponential map, viewing the plane as the complex number plane.

III. Plugins to crop or slice paths

There are four plugins to crop and two plugins to slice Gimp paths. To download them, go to page on cropping paths.

Crop path by circle Crop a path by a circle, given as a path (either a diameter or the center and one point).
Crop path by convex polygon
Crop a path by a convex polygon, given as a path.
Crop path by general selection Crop a path by a general selection (not necessarily rectangular). May be slow.
Crop path by rectangle
Crop a path by a rectangle, such as a rectangular selection (or one of three more choices).
Slice path by guides
Slice a path by guides.
Slice path by lines Slice a path by straight line segments, given as strokes of another path.

IV. Plugins to draw tangents or normals to paths

There are five plugins to draw tangents or normals to Gimp paths. To download them, go to page on drawing tangents to paths.

Bounding box
Draw the bounding box of a path.
Common tangent or normal between two paths Draw one common tangent or normal between two paths. The user gives a line segment close to where the drawn tangent/normal should be.
Parallel tangents or normals
Draw tangents or normals to a path, parallel to a given line segment.
Tangents or normals from a point
Draw tangents or normals to a path from a point. The user inputs a line segment with one end at that point and the other end near that path, and the plugin snaps one end of the line segment to a tangent or normal.
Tangents or normals from a stroke end of another path Similar as above except that instead of a point some stroke end of another path is used. The user inputs a line segment with one end near that path and the other end near that other path, and the plugin snaps both ends of that line segment.

V. Perspective Transform

Plugins applying Gimp's Perspective Transform tool on the active layer but offering different user interfaces. Currently there are five. To download them, go to Perspective transform.

Perspective transform - 4 points to 4 points
The transformation is defined by means of two 4-anchor paths: the anchors of one path are mapped onto the anchors of the second.
Perspective transform - 4 points to rectangle corners
Corrects quadrangles to rectangles. The transformation is defined by a 4-anchor path and a rectangle: the area inside the path is mapped onto the rectangle.
Perspective transform - 4 points to circle (clock face)
Corrects distorted circles to true circles. The transformation is defined by a 4-anchor path and a list of four hours on an imaginary clock face.
Perspective transform - 2+2+2 points to circle (3 diameters)
Corrects distorted circles to true circles. The transformation is defined by three paths showing three would-be diameters: the line segments that should become diameters of the corrected circle.
Perspective transform - 1+2+3 points to circle (center and 2+3 points) Otherwise as the plugin above but the input is three paths: a 1-anchor path (the would-be center); a 2-anchors path (2 points on the distorted circle); a 3-anchors path (3 points on the distorted circle).

VI. Plugin to warp paths

There is one plugin to warp a path. To download it, go to page on warping paths.

Warp a path locally Warp a path inside a given circle. Three possible actions: Grow, Shrink, and Swirl.

VII. Plugins to modify paths

There are four plugins to modify a path. To download, go to page on modifying paths.

Simplify a path Diminish the number of anchors allowing some smoothing.
Round path corners Given a path consisting of straight line segments, round its corners.
Simple smooth path Given a path consisting of straight line segments, construct a smooth path passing through the same anchors. A simple algorithm.
G2-continuity Given a path, make a G2-continuous path through its anchors. This is another smoothing tool.
Join strokes Join close ends of the strokes of a path

VIII. Plugins to chop paths

There are two plugins to chop a path. Chopping a path means chopping its strokes into shorter pieces. To download, go to page on chopping paths.

Chop a path at its anchors
All strokes will be 2-anchor strokes
Chop a path by another path
The strokes are chopped at the intersection points with another given path
Chop a path by lengths From the strokes are chopped pieces of equal lengths

IX. Plugins to replicate paths

These are plugins to create a family of copies of a given path with modifications. There are now two plugins. To download, go to page on replicating paths.

Replicate path along circle
Replicate a path following a circle (or circle sector), optionally distorting the path to follow the circular arc.
Replicate path along another path Replicate a path following strokes of another path, optionally distorting to follow the arc, and optionally tapering.
Replicate path by affine mapping
Replicate a path by applying an affine transformation repeatedly.